Property Improvements
Posted: Fri Jul 08, 2016 2:28 pm
- There is no way to trigger anything special to happen during object construction... Very irritating!
- There is no room in the custom get implementation and set implementation to write anything of value. At-least not elegantly...
- There is no combination of Get/Set accessors & ReadOnly that can give you just a set__ or just a get__ property implementation. For this reason Transient properties to me seem completely useless...
- Someone else mentioned it but there should be a way to update the global list of decorations and containers. The current list is good but is limited...
- Why do inherited properties get ordered at the bottom of the properties list. Not that it matters... Just curious... Technical reason?
- A way to set the qx::dao::strategy::concrete_table_inheritance with polymorphic objects. I have a script right now that digs through the code looking for property bag entries to manually repair this after I export from Qxee. Other class properties might be useful if exposed too.
- For usability, if enums auto incremented value that might be useful.
- Property Flags should include the virtual keyword. This would also make Transient properties more useful.